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        <title>Macintosh - Tag - In a past life…</title>
        <link>https://archive.jtimothyking.com/tags/macintosh/</link>
        <description>Macintosh - Tag - In a past life…</description>
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    <title>State-of-the-Art Computer Folklore (part 5)</title>
    <link>https://archive.jtimothyking.com/2013/06/26/state-of-the-art-computer-folklore-part-5/</link>
    <pubDate>Wed, 26 Jun 2013 14:00:02 &#43;0000</pubDate>
    <author>J. Timothy King</author>
    <guid>https://archive.jtimothyking.com/2013/06/26/state-of-the-art-computer-folklore-part-5/</guid>
    <description><![CDATA[<figure class="alignright size-medium"><a class="lightgallery" href="/2013/06/26/state-of-the-art-computer-folklore-part-5/Stress-Giuseppe-Savo.jpg" title="&amp;ldquo;Stress,&amp;rdquo; by Giuseppe Savo" data-thumbnail="/2013/06/26/state-of-the-art-computer-folklore-part-5/Stress-Giuseppe-Savo.jpg" data-sub-html="<h2>Photo © 2011 Giuseppe Savo CC BY-NC-ND 2.0</h2><p>&amp;ldquo;Stress,&amp;rdquo; by Giuseppe Savo</p>">
        
    </a><figcaption class="image-caption"><a href="http://www.flickr.com/photos/29687153@N06/6153578409/">Photo</a> © 2011 Giuseppe Savo CC BY-NC-ND 2.0</figcaption></figure>
<p>This is part 5 in my series of how the Mac reminded me why I fell in love with software development, and why it still matters.</p>
<p>While reading Andy Hertzfeld&rsquo;s anecdotes (and those of his colleagues) of designing the original Macintosh computer, I was inspired, inspired to take account of my own passions, the passions that these stories reminded me of. Today, I continue that list:</p>
<ul><li>
<p>I love to create new patterns. I love solving problems through discovery, inventing that which has never existed before. (<a href="http://sd.jtimothyking.com/2013/05/30/state-of-the-art-computer-folklore" title="State-of-the-Art Computer Folklore">From part 1.</a>)</p>
</li><li>
<p>I love applying principles in new ways. I love working with abstractions, and turning them into concrete expression. I love challenging the status quo, breaking through the limits of what everyone else says is &ldquo;possible.&rdquo; (<a href="http://sd.jtimothyking.com/2013/06/05/state-of-the-art-computer-folklore-part-2" title="State-of-the-Art Computer Folklore (part 2)">From part 2.</a>)</p>
</li><li>
<p>I love achieving status through collaboration, which is compassionate conflict. I am not a baboon. I do not achieve a sense of status by beating up (literally or figuratively) on my colleagues and friends. But I do expect to be recognized for the ideas I bring to the table, and I want to be taken seriously. (<a href="http://sd.jtimothyking.com/2013/06/12/state-of-the-art-computer-folklore-part-3" title="State-of-the-Art Computer Folklore (part 3)">From part 3.</a>)</p>
</li><li>
<p>I love moving in the right direction. I believe in making the world a better place, one step at a time, and that helps fulfill my need for purpose. Whatever I work on, it&rsquo;s more than the work itself; it&rsquo;s also how that work changes the bigger picture. (<a href="http://sd.jtimothyking.com/2013/06/19/state-of-the-art-computer-folklore-part-4" title="State-of-the-Art Computer Folklore (part 4)">From part 4.</a>)</p>
</li><li>
<p>I love taking time to think, time to learn. A relatively small portion of my day is normally spent actively producing output, whether writing or developing software.</p>
</li></ul>]]></description>
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<item>
    <title>State-of-the-Art Computer Folklore (part 4)</title>
    <link>https://archive.jtimothyking.com/2013/06/19/state-of-the-art-computer-folklore-part-4/</link>
    <pubDate>Wed, 19 Jun 2013 14:00:03 &#43;0000</pubDate>
    <author>J. Timothy King</author>
    <guid>https://archive.jtimothyking.com/2013/06/19/state-of-the-art-computer-folklore-part-4/</guid>
    <description><![CDATA[<figure class="alignright size-medium"><a class="lightgallery" href="/2013/06/19/state-of-the-art-computer-folklore-part-4/I-want-to-believe-Sunny-Ripert.jpg" title="&amp;ldquo;I want to believe.&amp;rdquo; Photo © 2008 Sunny Ripert CC BY-SA 2.0" data-thumbnail="/2013/06/19/state-of-the-art-computer-folklore-part-4/I-want-to-believe-Sunny-Ripert.jpg" data-sub-html="<h2>“I want to believe.”Photo © 2008 Sunny Ripert CC BY-SA 2.0</h2><p>&amp;ldquo;I want to believe.&amp;rdquo; Photo © 2008 Sunny Ripert CC BY-SA 2.0</p>">
        
    </a><figcaption class="image-caption">“I want to believe.”<br /><a href="http://www.flickr.com/photos/sunfox/2986418369/">Photo</a> © 2008 Sunny Ripert CC BY-SA 2.0</figcaption></figure>
<p>This is part 4 in my series of how the Mac reminded me why I fell in love with software development, and why it still matters.</p>
<p>While reading Andy Hertzfeld&rsquo;s anecdotes (and those of his colleagues) of designing the original Macintosh computer, I was inspired, inspired to take account of my own passions, the passions that these stories reminded me of. Today, I continue that list:</p>
<ul><li>
<p>I love to create new patterns. I love solving problems through discovery, inventing that which has never existed before. (<a href="http://sd.jtimothyking.com/2013/05/30/state-of-the-art-computer-folklore" title="State-of-the-Art Computer Folklore">From part 1.</a>)</p>
</li><li>
<p>I love applying principles in new ways. I love working with abstractions, and turning them into concrete expression. I love challenging the status quo, breaking through the limits of what everyone else says is &ldquo;possible.&rdquo; (<a href="http://sd.jtimothyking.com/2013/06/05/state-of-the-art-computer-folklore-part-2" title="State-of-the-Art Computer Folklore (part 2)">From part 2.</a>)</p>
</li><li>
<p>I love achieving status through collaboration, which is compassionate conflict. I am not a baboon. I do not achieve a sense of status by beating up (literally or figuratively) on my colleagues and friends. But I do expect to be recognized for the ideas I bring to the table, and I want to be taken seriously. (<a href="http://sd.jtimothyking.com/2013/06/12/state-of-the-art-computer-folklore-part-3" title="State-of-the-Art Computer Folklore (part 3)">From part 3.</a>)</p>
</li><li>
<p>I love moving in the right direction. I believe in making the world a better place, one step at a time, and that helps fulfill my need for purpose. Whatever I work on, it&rsquo;s more than the work itself; it&rsquo;s also how that work changes the bigger picture.</p>
</li></ul>]]></description>
</item>
<item>
    <title>State-of-the-Art Computer Folklore (part 3)</title>
    <link>https://archive.jtimothyking.com/2013/06/12/state-of-the-art-computer-folklore-part-3/</link>
    <pubDate>Wed, 12 Jun 2013 14:00:35 &#43;0000</pubDate>
    <author>J. Timothy King</author>
    <guid>https://archive.jtimothyking.com/2013/06/12/state-of-the-art-computer-folklore-part-3/</guid>
    <description><![CDATA[<p>This is part 3 in my series of how the Mac reminded me why I fell in love with software development, and why it still matters.</p>
<p>While reading Andy Hertzfeld&rsquo;s anecdotes (and those of his colleagues) of designing the original Macintosh computer, I was inspired, inspired to take account of my own passions, the passions that these stories reminded me of. Today, I continue that list:</p>
<figure class="alignright size-medium"><a class="lightgallery" href="/2013/06/12/state-of-the-art-computer-folklore-part-3/The-team-pair-programming-Michael-Caroe-Andersen.jpg" title="Photo © 2005 Michael Caroe Andersen CC BY-NC 2.0" data-thumbnail="/2013/06/12/state-of-the-art-computer-folklore-part-3/The-team-pair-programming-Michael-Caroe-Andersen.jpg" data-sub-html="<h2>&ldquo;The Team Pair-programming&rdquo;Photo © 2005 Michael Caroe Andersen CC BY-NC 2.0</h2><p>Photo © 2005 Michael Caroe Andersen CC BY-NC 2.0</p>">
        
    </a><figcaption class="image-caption">&ldquo;The Team Pair-programming&rdquo;<br /><a href="http://flic.kr/p/3Kn35">Photo</a> © 2005 Michael Caroe Andersen CC BY-NC 2.0</figcaption></figure>
<ul><li>
<p>I love to create new patterns. I love solving problems through discovery, inventing that which has never existed before. (<a href="http://sd.jtimothyking.com/2013/05/30/state-of-the-art-computer-folklore" title="State-of-the-Art Computer Folklore">From part 1.</a>)</p>
</li><li>
<p>I love applying principles in new ways. I love working with abstractions, and turning them into concrete expression. I love challenging the status quo, breaking through the limits of what everyone else says is &ldquo;possible.&rdquo; (<a href="http://sd.jtimothyking.com/2013/06/05/state-of-the-art-computer-folklore-part-2" title="State-of-the-Art Computer Folklore (part 2)">From part 2.</a>)</p>
</li><li>
<p>I love achieving status through collaboration, which is compassionate conflict. I am not a baboon. I do not achieve a sense of status by beating up (literally or figuratively) on my colleagues and friends. But I do expect to be recognized for the ideas I bring to the table, and I want to be taken seriously.</p>
</li></ul>]]></description>
</item>
<item>
    <title>State-of-the-Art Computer Folklore (part 2)</title>
    <link>https://archive.jtimothyking.com/2013/06/05/state-of-the-art-computer-folklore-part-2/</link>
    <pubDate>Wed, 05 Jun 2013 14:00:48 &#43;0000</pubDate>
    <author>J. Timothy King</author>
    <guid>https://archive.jtimothyking.com/2013/06/05/state-of-the-art-computer-folklore-part-2/</guid>
    <description><![CDATA[<p>This is part 2 in my series of how the Mac reminded me why I fell in love with software development, and why it still matters.</p>
<figure class="alignright size-medium"><a class="lightgallery" href="/2013/06/05/state-of-the-art-computer-folklore-part-2/Removing-floppy-disk-Rostislav-Lisovy.jpg" title="Remember 5¼″ floppy disks? And full-height floppy drives? Photo © 2010 Rostislav Lisovy CC BY-NC-SA 2.0" data-thumbnail="/2013/06/05/state-of-the-art-computer-folklore-part-2/Removing-floppy-disk-Rostislav-Lisovy.jpg" data-sub-html="<h2>Remember 5¼″ floppy disks? And full-height floppy drives?Photo © 2010 Rostislav Lisovy CC BY-NC-SA 2.0</h2><p>Remember 5¼″ floppy disks? And full-height floppy drives? Photo © 2010 Rostislav Lisovy CC BY-NC-SA 2.0</p>">
        
    </a><figcaption class="image-caption">Remember 5¼″ floppy disks? And full-height floppy drives?<br /><a href="http://www.flickr.com/photos/lisovy/4833836365/">Photo</a> © 2010 Rostislav Lisovy CC BY-NC-SA 2.0</figcaption></figure>
<p>While reading Andy Hertzfeld&rsquo;s anecdotes (and those of his colleagues) of designing the original Macintosh computer, I was inspired, inspired to take account of my own passions, the passions that these stories reminded me of. Today, I continue that list:</p>
<ul><li>
<p>I love to create new patterns. I love solving problems through discovery, inventing that which has never existed before. (<a href="http://sd.jtimothyking.com/2013/05/30/state-of-the-art-computer-folklore" title="State-of-the-Art Computer Folklore">From part 1.</a>)</p>
</li><li>
<p>I love applying principles in new ways. I love working with abstractions, and turning them into concrete expression. I love challenging the status quo, breaking through the limits of what everyone else says is &ldquo;possible.&rdquo;</p>
</li></ul>
<p>Ha!</p>]]></description>
</item>
<item>
    <title>State-of-the-Art Computer Folklore</title>
    <link>https://archive.jtimothyking.com/2013/05/30/state-of-the-art-computer-folklore/</link>
    <pubDate>Thu, 30 May 2013 15:00:26 &#43;0000</pubDate>
    <author>J. Timothy King</author>
    <guid>https://archive.jtimothyking.com/2013/05/30/state-of-the-art-computer-folklore/</guid>
    <description><![CDATA[<figure class="alignright size-medium"><a class="lightgallery" href="/2013/05/30/state-of-the-art-computer-folklore/Macintosh-1984-Steve-Garfield.jpg" title="1984 Macintosh © 2011 Steve Garfield CC BY-NC-SA 2.0" data-thumbnail="/2013/05/30/state-of-the-art-computer-folklore/Macintosh-1984-Steve-Garfield.jpg" data-sub-html="<h2>1984 Macintosh© 2011 Steve Garfield CC BY-NC-SA 2.0</h2>">
        
    </a><figcaption class="image-caption">1984 Macintosh<br />© 2011 <a href="http://www.flickr.com/photos/stevegarfield/5979563112/">Steve Garfield</a> CC BY-NC-SA 2.0</figcaption></figure>
<p>A couple weeks ago, I was reading through Andy Hertzfeld&rsquo;s anecdotes at <a href="http://folklore.org/">FolkLore.org</a>, about how he and his colleagues developed the original Macintosh. These stories brought me back, first to nostalgic times, then to a nostalgic purpose. I remembered all the reasons I first fell in love with software development, many of which are also true of my writing, and I finally understood what I would need in order to rediscover that lost love.</p>
<p>(He&rsquo;s also collected these stories in paperback: <a href="http://www.amazon.com/exec/obidos/ASIN/B006BAW3N0/jtk-blog-20"><em>Revolution in The Valley: The Insanely Great Story of How the Mac Was Made</em></a>.)</p>
<p>The Macintosh was originally a tiny research project tucked away in a corner of Apple, still riding off the success of the Apple II home computer. The project was always up for being canceled, but the people working on it believed in it, and believed that it would change the world. They were bringing features years ahead of their time to a &ldquo;low end,&rdquo; common man&rsquo;s computer, inventing new technology in the process.</p>
<p>I started a list:</p>]]></description>
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